Using AR and VR to Create Empathic Experiences

In both cases the technology can be used to create empathic experiences, which allow a user to better understand the experience of someone else. This presentation covered an overview of Empathic Computing and showed how AR, VR and Affective Computing technology can be combined together to create powerful empathic experiences. Examples were drawn from research conducted at the University of South Australia and other leading groups worldwide, and directions for future research were presented.

AR tech

Mark Billinghurst is Professor of Human Computer Interaction at the University of South Australia in Adelaide, Australia. He earned a PhD in 2002 from the University of Washington and researches innovative computer interfaces that explore how virtual and real worlds can be merged, publishing over 300 papers in topics such as wearable computing, Augmented Reality and mobile interfaces. Prior to joining the University of South Australia he was Director of the HIT Lab NZ at the University of Canterbury and he has previously worked at British Telecom, Nokia, Google and the MIT Media Laboratory. His MagicBook project, was winner of the 2001 Discover award for best entertainment application, and he received the 2013 IEEE VR Technical Achievement Award for contributions to research and commercialization in Augmented Reality. In 2013 he was selected as a Fellow of the Royal Society of New Zealand.